AGTIME (real-time)

Last Updated : Oct 27, 2022 |

The AGTIME item is included in the following database tables:

Agent tables

The elapsed time since the last agent WORKMODE change for any split/skill. This item is not reset if the DIRECTION changes, but WORKMODE remains the same. For example, if the agent goes from AUX to AUXOUT to AUX, AGTIME continues without resetting.

This is a status item.