Non-reserve Split/Skill Database Items

최근 업데이트 : Aug 16, 2024 |

The following Standard Split/Skill time tracking database items include active reserve time:

  • I_ACDTIME includes I_ACDTIME_R1 and I_ACDTIME_R2

  • I_ACWTIME includes I_ACWTIME_R1 and I_ACWTIME_R2

  • I_RINGTIME includes I_RINGTIME_R1 and I_RINGTIME_R2

  • I_AUXTIME includes I_AUXTIME_R1 and I_AUXTIME_R2 (does not include I_AUXSTBYTIME_R1 or I_AUXSTBYTIME_R2)

  • I_OTHERTIME includes I_OTHERTIME_R1 and I_OTHERTIME_R2 (does not include I_OTHERSTBYTIME_R1 or I_OTHERSTBYTIME_R2)

  • I_STAFFTIME = I_AVAILTIME + I_ACDTIME + I_ACWTIME + I_AUXTIME + I_RINGTIME + I_OTHERTIME

    Note:

    The time that Reserve Agents spend logged into a skill but not active is not included in the overall STAFFTIME for the skill.

If necessary, you can create a custom calculation to add the time that agents spend logged into a skill but not active into I_STAFFTIME. For example:

Total Reserve Stafftime = I_STAFFTIME + I_OTHERSTBYTIME_R1 + I_AUXSTBYTIME_R1 + I_OTHERSTBYTIME_R2 + I_AUXSTBYTIME_R2

The following structure illustrates the database items and sub-items included in the Total Reserve Stafftime calculation:

I_STAFFTIME

  • I_AVAILTIME

  • I_ACDTIME

    • ACDTIME_R1

    • ACDTIME_R2

  • I_ACWTIME

    • I_ACWTIME_R1

    • I_ACWTIME_R2

  • I_RINGTIME

    • I_RINGTIME_R1

    • I_RINGTIME_R2

  • I_OTHERTIME

    • I_OTHERTIME_R1

    • I_OTHERTIME_R2

  • I_AUXTIME

    • I_AUXTIME_R1

    • I_AUXTIME_R2

I_OTHERSTBYTIME-R1

I_OTHERSTBYTIME-R2

I_AUXSTBYTIME_R1

I_AUXSTBYTIME_R2